Exactly what RKing Industries (rkingindustries.com) does with your data. No filler.
No ad trackers, ever. There are no Google, Meta, TikTok or other advertising or analytics scripts, pixels or tracking cookies on this site, so no ad company learns that you visited, what you looked at or what you bought here. When we advertise, the ad platforms only see what happens on their own sites (for example that someone clicked an ad), never what you do here.
Here's the literal table of what's stored against your account, straight from the schema. Nothing here is inferred or hidden behind vague language.
| Field | What it is | Why we have it |
|---|---|---|
| username | Your chosen handle | Login + public identity |
| Your email address, unique per account | Login, verification, notices | |
| password_hash | Argon2 hash of your password | Auth. Plaintext password is never stored. |
| is_verified | Whether you completed email verification | Gate access to login |
| suspended | Account suspension flag | Moderation |
| verification_code | 6-char one-time code | Expires 15 min after signup, then wiped |
| friend_code | Randomly generated 20-char ID | Lets others add you without exposing email/username |
| created_at | Account creation timestamp | Record-keeping |
If you add an address (optional, e.g. for shipping), we also store: address line 1 & 2, town/city, region, postcode, country code, and whether it's your default. This is only collected if you explicitly submit it - there's no address field on signup.
Session data - created every time you log in or verify your account:
| Field | What it is |
|---|---|
| token | Random session token (32-byte, URL-safe) |
| device_type | A coarse category - Desktop, Mobile, Tablet, Bot, or Unknown - parsed from your User-Agent header, not your actual device model or OS version |
| created_at / expires_at / last_active | Session lifecycle timestamps. last_active is updated at most every 5 minutes while you use the site |
Online darts data - created when you play online darts while signed in:
| Data | What it is | Why we have it |
|---|---|---|
| player profile | A player record linked to your account, using your username as the display name | Lets you appear in games and stats |
| games / turns | Starting score, legs, status, date, who played, who won, final scores, and every score thrown, turn by turn | Game history, review, averages, leaderboards |
| guest players | A name you type for someone without an account, plus a 6-character claim code. We keep the guest linked to you (the creator) so you can reselect them later | Lets guests play, and later claim their stats onto their own account |
| friendships | Who you've added, requests sent and received, and their status (pending / accepted) | Friends list. You add people by friend code, so email and username aren't exposed |
| groups | Group name, join code, optional password (Argon2 hash), owner, and a member list with roles and join dates | Darts groups and group game history |
Other players in your games can see your username and the scores in those games. Group members can see each other's usernames, roles and join dates, and games where at least two group members played each other. If you claim a guest code, the guest's games and throws move onto your account and the person who created that guest slot is added as your friend.
Minecraft server hosting - only if you create a server:
| Data | What it is | Why we have it |
|---|---|---|
| server record | Server name, software, version, plan and expiry date, assigned ports, and domain (free subdomain or your own custom domain) | Provisioning, routing and your plan |
| server files | Everything in your server's data folder: worlds, configs, plugins, mods, logs, and any file you upload or edit | Running your server. Only you can browse or edit them through the panel |
| backups | Zips of your server you or the daily schedule made, plus whether daily backups are on and when the last one ran | So you can restore your server. Kept with your server and deleted with it |
| promo codes | Which codes you've used, when, and what they gave you | Applying the code once per account |
| public page | Only if you switch it on: your server's name, address, version, whether it's online and how many players, the description, categories and Discord invite you pick, and (for modded servers, unless you turn it off) the list of mods in its mods folder | Shown to anyone at rkingindustries.com/servers. Switch it off any time; it's deleted with the server |
| player lists | The whitelist, operators and bans you set, with each player's Minecraft name and ID (looked up from Mojang when the server is stopped) | Kept in your server's own files, like any Minecraft server |
| server stats | CPU, memory, players online and tick speed over the last hour (kept in memory, not saved) | The live stats and charts in your panel |
| player history | How many players were online, saved every 10 minutes (just the number, no names) | The "players over the last week" graph on public pages. Kept for 30 days |
| votes | When you vote for a server: your Minecraft name and ID, the time, and a scrambled (hashed) form of your IP address, never the address itself | One vote per player and per home network a day, giving your reward, and the vote counts. The server's owner sees your Minecraft name and when you voted. Kept for 90 days |
| likes | Which public servers you've liked | Counting likes. Only the total is shown; nobody can see who liked a server. Deleted with your account |
Your server's domain, ports and our host's IP address are sent to our proxy service so players can reach your server. Commands you run from the panel are executed on your server and appear in its logs. To help you or keep the service safe, the site owner can open your server's panel and see what you see (console, files, settings); every change made that way is recorded in our security log. Players' usernames appear in your server's logs and player list, as in any Minecraft server.
Payments - only if you buy a plan:
| Data | What it is | Why we have it |
|---|---|---|
| order | What you bought, the price, any promo code, Stripe's checkout and subscription references, and when it was paid and set up | Setting up what you paid for, refunds, and our accounts. Kept for 6 years, as UK company records require, and unlinked from you if you delete your account |
| payment | Each card payment Stripe takes (first payments and renewals): amount, date, what it was for, and your Stripe customer reference | Our accounts and revenue figures. Kept for 6 years like orders, and unlinked from you if you delete your account |
| referral | Your referral code, who signed up with it, whether they've paid, and the credit you earned | Giving referral rewards. The person who referred you sees a shortened version of your username and whether you've bought a plan, never anything else. Deleted with either account |
| how you heard about us | Optional at sign-up, and it starts on "nu uh dont wanna tell" (not saying). If you pick an answer, we add one to the total for that option. Your answer is not saved with your account, so nobody (including us) can see what you picked | Knowing which places are worth advertising in, without tracking anyone |
| rk_ref cookie | The referral code from a link you opened | Crediting whoever sent you, if you sign up. Kept in your browser for 30 days |
Your card details are entered on Stripe's payment page and go straight to Stripe. We never see or store your full card number. Stripe keeps a customer record for you with your saved card and receipts, so subscriptions can renew; you can see and change these from "Cards & receipts" on your account page. Stripe tells us whether each payment succeeded.
Quote requests - if you use the form on the contact page:
| Data | What it is | Why we have it |
|---|---|---|
| quote | Your name, email, the service you picked, your description, budget and deadline if you gave them, your IP address, and your account if you were signed in | Replying to you and quoting for the job. Deleted when it's no longer needed, or sooner if you ask |
NoteBoard - sheets you save:
| Data | What it is | Why we have it |
|---|---|---|
| notes | Title, the full sheet content (including any images you add), a lightweight preview copy, and created/updated timestamps | Storing and displaying your boards |
| guest demo sheet | One sheet per anonymous visitor, tied to a random token in a cookie, with no account required | Lets you try NoteBoard. Deleted automatically 1 day after its last edit |
IP addresses - used only to keep the site and your account safe:
/circuit tool, whatever you type is forwarded directly to Google's Gemini API to generate a response. That means your prompts and any content you paste into that specific tool are sent to Google and processed under Google's own terms - this doesn't apply to darts, your account, or anything else on the site, only the circuit diagram feature.
We don't sell, rent, or otherwise share your account data (username, email, password hash, address) with anyone else.
secrets.token_urlsafe).If what we collect or how we use it changes materially, we'll update this page and adjust the effective date at the top. Continued use after that point means you accept the update.